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Introduction

0:00

What is developer productivity

1:20

What Visual Studio is doing to improve developer productivity

4:40

Visual Studio performance updates

5:40

What is GitHub CoPilot

11:25

Using CoPilot in Visual Studio

15:47

Using CoPilot Chat

21:55

Opening CoPilot Chat

25:14

Adding Documentation Command

25:55

Code Functionality

28:09

Nested Functions

31:21

Coding

32:07

Blueprint References

37:45

Blueprint Parsing

39:28

Macro Specifiers

40:01

Memory Optimization

43:44

Memory Layout

44:47

Visuals

45:37

Unit Test

49:15

Conclusion

50:49

Outro

51:23
Optimizing Game Development Workflows with Visual Studio and AI
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Apr 292024
Sign up for the free Pure Virtual C++ 2024 conference on April 30th: https://aka.ms/pure-virtual-cpp-2024 Together, we will dive deep into how to clean up build inefficiencies and reduce build times with our new integrated IDE tools. See how debugging has become more productive with breakpoint groups and performance improvements. We'll also showcase advanced Unreal Engine integrations like Blueprint references that will help provide additional context when refactoring your Blueprints. Finally, get a quick look at the latest advancements of GitHub Copilot and how it can speed up your game development process with code explanations and suggestions, regardless of your source control system.

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Microsoft Visual Studio

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